Archive for the ‘Uncategorized’ Category

Who Likes 3D?

Tuesday, June 14th, 2011


Here’s a screenshot of something I’ve been playing around with.  It’s just a proof of concept, but I was wondering if it would be worth it to put some time into full 3D for Planet in a Bottle 2.0 possibly.  Let me know what you think.

BTW, I’ve got some updates coming soon for the current version.

Planet in a Bottle 1.3 released (Finally)

Saturday, May 7th, 2011


I finally got around to pushing an update to my most popular game Planet in a Bottle. As some of you might know, these games are a side project of mine, and sometimes I need to go to my normal day job so I don’t starve. That said, I was able to put some time into some much needed graphics updates and interaction improvements. Also included in the update are many bug fixes and the addition of a background service to keep levels a little more consistent between opening the app. This background service will also enable some interesting features to come.

So, if you already have the game, you can update it like any other Android app in the Android Market. If you haven’t yet tried it, go ahead and jaunt over to the Android Market to get it for free.

New Help Page for PiaB

Tuesday, July 27th, 2010

Some more tips for how to play Planet in a Bottle.  Much is covered in the in-game instructions, but my analytics tell me people would rather Google for help.  Check it out here

PiaB Updates! Negative Age Bug Fixed

Wednesday, April 7th, 2010

Planet in a Bottle updates have been pushed to version 1.1.0.  The main reason was the negative age bug people were complaining about.  With this update your age should be converted back to the correct positive value.  However, I apologize for any achievements you may have missed while having a negative age.  (If anybody cares) The problem was an accidental conversion from an int to a long, so it was only manifested when the planet’s age (in millis) was over the maximum signed integer value.

I also took the chance to add a little counter for your population.  I guess now age is the only thing you would need to open the stats screen to see.  Maybe I’ll just put that on the main screen and ax the stats dialog altogether.

Thanks again for all the feedback and bug reports! You people are awesome!

‘Green Tree’ Released… Then Unreleased

Wednesday, January 20th, 2010


I released my new game for Android a couple days ago and got a great response! Thank you to everyone who showed interest! However, some of you may have noticed that there are some problems.  Because this app was very difficult to test fully (it would take days to do one test run), it was released prematurely.

I will do some work on it and test it over the next couple days before re-releasing it with the same title. The new version will be the full, uninhibited version and hopefully bug-free.

Bigger and Better Things

Friday, January 1st, 2010

I think I’m probably one of the two people to quit their job during the recession.  The  other guy already had a better job lined up.  I guess I should be freaking out right now, but I’m really not.  The decision was made in my head a few weeks ago, but the advise my family unknowingly gave me over the holiday break really was the tipping point.  I don’t want to stay in web development all my life and if I stayed, I likely would not be able to move to other areas of technology.

Next Steps?

Look out for some new Android apps in the next few weeks.  Mobile devices has always had my interest, so right now I’m taking the time to learn as much as I can and possibly find a new career in it.